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[閒聊] 金亨泰:目睹計程車罷工產生劍星靈感
https://myppt.cc/4oUlKZ
Q: Can you tell us about the concept and theme of Stellar Blade?
A: The theme I dedicated to Stellar Blade is humanity. The story is about wha
t makes us human and defines us as human–it’s quite universal. The story cam
e to my mind one day as I witnessed taxi drivers on strike.
The strike erupted when technologies for self-driving cars began advancing, al
most hinting at the implementation of autonomous cars in the near future. This
instilled fear among taxi drivers that these technologies would eventually ta
ke over and replace their jobs. As I watched them on strike, I asked myself wh
at I would do if this were to happen to me, if one day humans were entirely re
placed by something non-human. This is where the theme for Stellar Blade origi
nates. Having said that, the game’s
focus should not be on that; we tried to create an action adventure game that
players can enjoy as they follow Eve’s story.
https://i.imgur.com/hvD2zb0.jpg
在PS的專訪上金亨泰表示
他為劍星設下的主題是人性
我們如何成為及被定義為人類
當他看到計程車司機
害怕被自動駕駛取代而發起罷工
如果自己或全人類都被非人類取代時會怎麼做
這樣的反思是劍星故事的起源
雖說如此
遊戲的重點不在這裡
他們只是想創造一款
玩家能和伊娃一起享受樂趣
的動作冒險遊戲
馬斯克自駕技術>韓國計程車罷工>金亨泰靈機一動>劍星誕生
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