※ 本文轉寄自 ptt.cc, 文章原始頁面
[閒聊] B社回應星空空虛負評:月球上也空無一物
Bethesda Is Responding to Negative Reviews of Starfield on Steam
https://reurl.cc/x6rebb
針對Bethesda回覆Steam上用戶負評的言論引發討論
用戶A : Boring and overrated. There is a wide universe to explore, filled
mostly with empty planets. I understand. They have to do that to sell you
on the idea that this is a whole universe, but that doesn't make the game
more fun. You can land on any planet and explore the copy/pasted locations.
You will see the exact same locations from one end of the universe to the
other and everywhere in between. A hodgepodge of messy, slapped together
mechanics. Bloated skill trees, ‘exploring’, crafting, base building,
an RPG, an FPS, a space opera. Starfield doesn't know what it wants to be.
As wide as the ocean and as deep as a puddle. You can explore everywhere but
why would you want to?
星空遊戲裡雖然有寬廣的宇宙可以探索,但大部分的行星都是空無一物。我了解這是
為了讓你相信這是一個完整的宇宙,但這並不會讓遊戲變得更有趣。
Bethesda回覆 :
We are sorry that you do not like landing on different planets and are
finding many of them empty.
Some of Starfield’s planets are meant to be empty by design — but that's
not boring. “When the astronauts went to the moon, there was nothing there.
They certainly weren't bored." The intention of Starfield's exploration is to
evoke a feeling of smallness in players and make you feel overwhelmed. You
can continue to explore and find worlds that do have resources you need or
hidden outposts to look through.
《Starfield》中的一些行星在設計上就注定是空無一物但這並不無聊。
「當太空人登上月球時,那裡什麼都沒有。他們當然不會感到無聊。」
--
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