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[情報] D4 1.3.0a 版本更新說明

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https://news.blizzard.com/en-us/diablo4/23964909/ 中文還沒出 英文先看看 Game Updates Echo of Malphas Developer’s Note: We have noticed players tended to use their Pearls of Warding for fighting Echo of Malphas instead of on Zoltun’s Warding. We are adding in Igneous Cores—a new item used solely to summon Malphas instead of Pearls—so players don’t have to choose between extra protection in the Vaults or fighting the boss. Additionally, we have made the fight against Malphas more difficult but also increased the rewards it provides. Echo of Malphas has had their Level raised from 85 to 100. The Health pool of Echo of Malphas has been increased by 30%. A new item—Igneous Cores—now exists for the purpose of accessing the Uber Vault and Echo of Malphas(confirm player-facing names). This item will replace the usage of Pearls of Warding in providing access. Igneous Cores have a chance to drop from Vault Heralds and are guaranteed to drop from Son of Malphas in World Tier IV. Loot Updates The drop rate of Unique Stones from Malphas increased from .25% to .5%. Unique Stones now have a 3% chance of dropping from the chest after the boss. Defeating Echo of Malphas will now reward more Legendary items. Additionally, Item Level 925 items will drop more often. The Seneschal Developer’s Note: We’ve received feedback that the Seneschal does not feel powerful. The Seneschal becomes more powerful as it reaches max level, but we have noticed that many players have not had the chance to level up their Seneschal enough to experience this. We are introducing multiple changes to ensure players have more sources to earn Governing and Tuning Stones from so they can level up their Seneschal and unlock their new companion's full potential. Crafting a Governing or Tuning Stone will now always cost 200 Shattered Stone and 20 Iron Chunks regardless of level. Finding a max level Governing or Tuning Stone will now grant 150 –200 Shattered Stone. Governing and Tuning stones can now be acquired as rewards for completing Whispers. Son of Malphas now always drops 2-3 Governing and Tuning Stones. Stones awarded from Seneschal Stone Caches has been increased from 1 to 2 stones. Experience requirements for Governing and Tuning Stones have been reduced so they can be ranked up more naturally with your leveling experience. Vaults and Arcane Tremors We have made multiple quality-of-life changes to the player experience in the Vaults and Arcane Tremors. Consuming a Pearl of Warding at a Statue of Zoltun Kulle now grants 10 stacks of Zoltun's Warding, instead of 3. The max stacks of Zoltun's Warding has been increased from 300 to 999. The grace period for losing stacks of Zoltun's Warding when being hit by multiple traps at once has been increased from 1 second to 1.5 seconds. (Ex: If 3 darts hit you in the span of 1.5 seconds, you'll only lose 1 stack instead of 3). Heralds of Malphas now guaranteed a Legendary item drop starting at Level 26, with a 15% chance to drop a second Legendary item. Knockback has been removed from all Obelisk Hazards. Chests will now appear after completing a Vault's ending encounter. These new chests will drop a guaranteed Legendary item starting from level 26+, with a 35% chance to drop another Legendary item. The projectile speed from Elemental Dart hazards has been reduced by 20%. The hitbox for floor-based Elemental Grate and Spike hazards have been reduced by roughly 15%. The spout hitbox for Elemental Pillars has been reduced by roughly 15%. Bug Fixes Fixed an issue where the Gatehall would not display on the map for players on PlayStation. Fixed an issue where the Brazier could not be interacted with in certain circumstances during the Drums of the Vault quest. Fixed an issue where the Beckoning Thunder Horse cosmetic was invisible for Druid players. Fixed an issue where the damage effect and the visual effect were not in sync for floor traps in Vaults. Various stability and performance improvements. -- -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 61.231.237.101 (臺灣) ※ 文章網址: https://www.ptt.cc/bbs/DIABLO/M.1706323157.A.4D8.html

Re: 回文串

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> [情報] D4 1.3.0a 版本更新說明
DIABLO01/27 10:39

70 則留言

kiddlau, 1F
何時更新阿

Jotarun, 2F
預計是美國時間今天晚上

qoo63112000, 3F
這賽季還在觀望中 請問這樣改的話有改變很多嗎?

linpcbar, 4F
密庫算很好多了

linwukin, 5F
有沒有師爺翻譯翻譯

yspb, 6F
剛剛更新了

Victor97, 7F
石頭的等級需求變低,所以等級都變高了

Khadgar, 8F
真正的問題就是陷阱就是不適合D4,如果到S3團隊不出

Khadgar, 9F
來謝罪並且完全移除陷阱基本上就沒救了。

DenUsLLeh, 10F
密庫打完禁閉室的王會多拉一箱璀璨寶箱出來,然後

DenUsLLeh, 11F
最後的寶箱拉出的傳奇跟石頭變多很多

jo0903, 12F
更簡單了哈哈哈

efreet, 13F
顯然他們不想移除精心設計的陷阱,不過調整後有好一

efreet, 14F

Chtgo, 15F
一直救d4 d2r跟屎一樣不理

fatdoghusky, 16F
陷阱完全移除不可能啦 但調簡單在情理之中

fatdoghusky, 17F
另外機奴有沒有buff? 目前看起來有跟沒有一樣

sniperex168, 18F
裡頭說機奴升滿很強,所以把機奴升級變快讓玩家更

sniperex168, 19F
快體驗XD

vizjeco, 20F
不錯了 快來玩

windnduck, 21F
好欸

RicFlair, 22F
好 晚上登看看

windnduck, 23F
R大要玩開心的話就玩蠻法就好

windnduck, 24F
德什麼的千萬別玩

RicFlair, 25F
應該是會玩隕石吧 看巴哈有篇暴雪隕石感覺還不錯玩

darkangel119, 26F
拉雞陷阱先拆掉再說

Victor97, 27F
法什麼 玩野蠻人就好

Victor97, 28F
法師現在有任何一個build可以輕鬆打敗100層屠夫嗎

Victor97, 29F
就是那個野蠻人一槌就秒的屠夫

ganlinlausu, 30F
NGA有翻譯

yesmotel, 31F
[情報] D4 1.3.0a 版本更新說明
已上線
※ 編輯: Jotarun (61.231.237.101 臺灣), 01/27/2024 13:43:00

windnduck, 32F
S1S2都玩野蠻人,再強也審美疲勞了..

windnduck, 33F
所以我玩了德魯伊(抱頭痛哭)

RicFlair, 34F
有一說一啊 這更新速度還是進步挺大的 跟s0 s1那種

RicFlair, 35F
萬人塞爆的感覺沒法比

RicFlair, 36F
短短幾秒就20%了 嚇死我

ToBeHonst, 37F
跟上季一樣無視複製 只暫時鎖個交易問題也沒解決

ouka, 38F
還沒玩過蠻人,這季來玩玩看

RicFlair, 39F
沒玩過阿蠻+1 是有考慮 但看每個實況都在衝鋒又覺得

Allen0315, 62F
隔壁棚有趣又好玩 會來玩的妹子又多

Allen0315, 63F
還不用花這種垃圾公測價格......

Victor97, 64F
[情報] D4 1.3.0a 版本更新說明

Victor97, 65F
[情報] D4 1.3.0a 版本更新說明

Victor97, 66F
改完之後一下就滿了,下修有感。

h0rizoN, 67F
97哥第二隻法師要不要也刷滿XD

guolong, 68F
暗黑工程師還真的沒在玩自己做的糞game,都他媽不

guolong, 69F
內測的嗎?

p200404, 70F
分身要重練機器人!?

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