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[情報] 3.7 不朽怒嚎、熔岩護盾改動 新守護技能

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最新2019-05-30 12:13:00
留言73則留言,42人參與討論
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資料來源: https://www.pathofexile.com/forum/view-thread/2509916 Steelskin and The Guard Skills As part of changes to make early game combat more active, we're introducing the new Steelskin skill, and are changing Molten Shell and Immortal Call. In our lead-up to Legion's launch, we wanted to reveal more information about these skills and how they work! 新技能:Steelskin鋼皮 不朽怒嚎、熔岩護盾改動 Steelskin is a new defensive skill which is available very early in the game. It instantly hardens your skin, granting a damage barrier that absorbs 70% of all damage taken. It has a maximum amount of damage that it can absorb, which increases as the gem levels. It only lasts a few seconds, and has a short cooldown, so you'll need to time your use of the skill to protect you from dangerous enemy attacks. 鋼皮是遊戲早期可以獲得的防禦性技能 使用或觸發此技能時,可以獲得一個可以吸收70%所有承受傷害的護盾 吸收的傷害量由寶石等級決定 Steelskin is one of three Guard skills, alongside Molten Shell and Immortal Call. These skills are all Instant and share a cooldown which won't expire while any of the skills are active. Both Molten Shell and Immortal Call have received significant changes which give them a more active playstyle that rewards quick reaction times. However, they're still triggerable if you prefer to use them more mindlessly. 三個Guard skills共享冷卻(鋼皮、熔盾跟不朽) 我們對熔岩護盾跟不朽做了些調整★ 讓他們更適合主動施放的玩法 當然,它們也是還可以無腦的被動施放 Molten Shell now grants armour while active and a damage barrier that absorbs 75% of damage taken. The maximum damage that it can absorb is based on 20% of your total armour, making it a powerful choice for high Armour characters. It also lasts slightly longer than Steelskin. When Molten Shell absorbs its maximum damage or when the duration ends, all of the absorbed damage is dealt as reflected damage in an area around you, with a large damage multiplier. 熔岩護盾 吸收75%的承受傷害,最大吸收量為全部護甲的20% 不知道是不是基本值+20%所有護甲的吸收量 還是只有20%所有護甲的吸收量 Immortal Call is now instant and grants less Physical and Elemental damage taken for its duration. It can consume up to 5 endurance charges, gaining increased duration and additional less Physical Damage Taken. At level 20, this can mitigate 35% of Physical damage taken and 34% of Elemental damage taken. Consuming Endurance Charges adds an additional 10% less Physical Damage taken for each charge consumed. Unlike Molten Shell and Steelskin, the skill has no maximum damage absorbed which makes it a much more effective answer to the deadliest of physical hits. However, it requires more planning and timing to make the most of its effect and no longer grants complete immunity to physical damage. [最重要的來了] 不朽怒嚎 瞬發,發動期間你承受更少的物理與元素傷害 寶石等級20等,給你35%更少的物理承受傷害跟34%更少的元素承受傷害 每消耗一個耐力球(最高五個) 每球給你額外10%更少的物理承受傷害跟一些持續時間 不朽怒嚎不再給你免疫物理傷害 Overall, these changes give you the opportunity to survive dangerous attacks while still standing your ground. They also reward responsive, skillful play. We are eager to see what kind of character builds you'll be creating in Path of Exile: Legion! If you're waiting for more information to decide your build, you'll be interested to know that on June 5 (US time), we plan to reveal all of the new and changed skill gems at level 20 with 20% quality. 讓我們繼續看下去! 不朽可以減免元素傷害是不錯啦! 不過免疫物理傷害被拔 要用鮮血狂怒+萬神殿拿50%生命回復的可能要不行了? 要用不朽怒嚎+熔岩護盾的可能也是nerf 寶傑,你怎麼看? -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 36.238.25.12 ※ 文章網址: https://www.ptt.cc/bbs/PathofExile/M.1559100768.A.44A.html

73 則留言

※ 編輯: howisknight (36.238.25.12), 05/29/2019 11:38:14

Rekter, 1F
GG

funkD, 2F
這樣不能無腦Cwdt惹

s58111158, 3F
受施不朽改成鋼皮不就能觸發艾爾卡莉了
矮由 好像突破盲點了? XD
※ 編輯: howisknight (36.238.25.12), 05/29/2019 11:43:54

vergilmir, 4F
...我怎麼感覺會出現勇士超坦流了?
※ 編輯: howisknight (36.238.25.12), 05/29/2019 11:44:53

EugeneX, 5F
鋼皮不是說只吸收70% 怎麼觸發艾爾卡莉
我再...再偷改一下文章...
※ 編輯: howisknight (36.238.25.12), 05/29/2019 11:51:57

s58111158, 6F
啊,我看成吸收所有承受傷害,想說怎麼這麼猛

s58111158, 7F
這三個相比,除了高護甲流派以外應該都是選鋼皮吧

doob5566, 8F
不能手動不朽擋大槌了

nahsnib, 9F
從無傷變成減半左右,還行吧

cowaksor, 10F
應該會有職業昇華連結這些新防禦技能

MoWilliams, 11F
減傷減夠多應該還是可以硬吃吧

funkD, 12F
看起來是鋼皮比較好用 可是不知道能吸多少傷

joy159357, 13F
之前才動過不朽又改回來 現在還想再動R

henryjaw, 14F
鐵皮看起來就像爛一點的體力衣裝

henryjaw, 15F
遇到小傷一點事都沒有 吃到大傷 穿了還是得死==

a2016596, 16F
技能欄不夠用了啦==

s58111158, 17F
鋼皮吸收量看等級,受施鋼皮就不能低等。用護甲的血量

s58111158, 18F
通常不低所以可以高等受施熔盾。不朽的耐力球加成沒有

s58111158, 19F
遞減就可以免疫物傷,配新酋長9球+手動不朽一樣爽用

s58111158, 20F
結論是這個改動真的是buff近戰nerf其他

bee0316, 21F
免疫跟減傷還是有差 會不會被刺刺鳥噴死QQ

jerryliau, 22F
球消耗上限5哦= = 最多減免85%物傷

et310, 23F
不能衝到刺刺鳥堆裡面了

bee0316, 24F
只能想辦法讓刺刺鳥噴不出來了 冷凍!! 通通冷凍!!

Cishang, 25F
球加成有上限喔...

lendy0828, 26F
勇士正火坦起來

lavenderktyn, 27F
砍死元素全免疫之後是砍物理全免疫...下一步難得是

lavenderktyn, 28F
砍死混沌免疫?

ahadears, 29F
所以沒說是Reduce還是less 物理減傷 這很重要!

a2016596, 30F
less啊 原文有寫=

henryjaw, 31F
看字很難 狗王你不要為難人家==

henryjaw, 32F
他轉貼那篇大大的寫著What if 他也沒在看==

MORIH, 33F
混沌免疫應該是不會啦…砍下去CI就沒人玩了

doom3, 34F
護甲終於可以轉換成有效血量了 5萬護甲變1萬血 opop

kavengany, 35F
下一季一定會習慣性衝進刺刺鳥群

s58111158, 36F
我以為上限5是酋長== 85%減傷可以啦

ahadears, 37F
Less稍可惜,reduce比較好疊

ilw4e, 38F
不朽沒了,變新遊戲了,尤其是HC

TameFoxx, 39F
不朽在這季不就有跟沒有一樣了嗎

Merkle, 69F
稱護甲終於有搞頭了

hanmas, 70F
dot飛車變方便了 可以無腦撞小怪

mavs07, 71F
高es搭秘術不是本來就很好撞怪嗎==?

sobiNOva, 72F
下一版有人要哀號改這麼難怎麼玩了

su4vu6, 73F
刺刺鳥只能冰起來了 沒冰傷的腳色還想活阿

bored60606, 74F
傷害吸收都是%數吸收,所以遇到大傷還是有機會死

bored60606, 75F
而且這些機制都是寶石技能不是天賦,還要算上CD時間

bored60606, 76F
其實不見得好用