※ 本文轉寄自 ptt.cc, 文章原始頁面
Re: [情報] D4 1.1.0 熱修
藍帖
https://bit.ly/3QaJON5
本熱修要美國時間晚上才會上線 (現在是晚上五點)
已上線
Gameplay Update
We are implementing a reduction to overall monster power levels in Nightmare
dungeons. The new top range for tier 100 will feel like what tier 70 was
previously.
惡夢地城怪物強度下修 100層約為熱修前的70層
Developer Note: Although these values make it appear that the higher tiers
are easier than lower tiers, this is not the case because the monsters also
benefit from being significantly higher level than players in higher
Nightmare Dungeon tiers.
開發者註解: 數字看起來好像高層比低層還簡單 但實際上不會
調整幅度高是因為怪物等級遠高於玩家之故
範例
Tier 35
HP reduced by ~2%
血量降低~2%
Damaged reduced by ~1%
傷害降低~1%
(底下就不打了)
Tier 50
HP reduced by ~20%
Damage reduced by ~13%
Tier 70
HP reduced by ~60%
Damage reduced by 54%
Tier 100
HP reduced by ~82%
Damage reduced by ~79%
Bug Fixes
Fixed an issue where additional Blood Lances from the Gore Quills aspect
could sometimes not deal damage.
修正血刺之 精華 產生的額外鮮血之槍 不會造成傷害的問題
Fixed an issue where the Answers in the Ashes quest could have progression
blocked if Varshan was killed before the quest updates to the step to defeat
him.
修正灰燼中的答案任務中在任務更新前就把瓦森殺死可能會導致任務卡死的問題
Fixed an issue where the dungeons Buried Halls and Endless Gates dungeons
were not giving players proper rewards upon completion.
修正 深埋大廳 和 無盡大門 普通地城完成後給予玩家獎勵不如預期的問題
Fixed an issue where the Akhan’s Grasp Nightmare Dungeon was not giving
players proper rewards upon completion.
修正阿克漢之握 噩夢地城完成後給予玩家獎勵不如預期的問題
Fixed an issue where the Moonrage Malignant Power would cause the Wolves
power to be unequipped from the action bar.
修正惡疫之心:月怒 會移除狼群按鈕的問題
(應該是這個意思吧?)
Fixed an issue where the Subterranean Legendary aspect was dealing far less
damage than intended.
修正德魯伊的地底(攻擊精華)造成遠小於預期傷害的問題
Fixed an issue where the Frozen Terror Malignant Power could also fear the
player with it equipped.
修正惡疫之心:凍結恐懼 連玩家自己都會被恐懼的問題
Fixed an issue where Malignant Hearts could be duplicated when salvaging
them, logging out immediately, and logging back in.
修正惡疫之心可藉由分解後快速登出登入來複製的問題
Fixed an issue where Tier Skips wouldn’t be properly rewarded in certain
scenarios.
修正有時跳層不會被正確獎勵的問題
Further stability improvements
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